package hu.mapro.rollerx.core;

import com.badlogic.gdx.graphics.Camera;
import com.badlogic.gdx.math.Vector2;

public interface Ground {

	Vector2 getCarPosition(float carWidth, float carHeight);

	public abstract void init(final RollerWorld rollerWorld, float carWidth, float carHeight);

	void dispose();

	void render(Camera camera);
	
}
